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Blizzard Bets Big on WoW: Forever With New Races, Zones, and a $30 Price Tag
ReBlizzard Bets Big on WoW: Forever With New Races, Zones, and a $30 Price Tag
World of Warcraft: Forever launches November 4 as Blizzard's third major version of its landmark MMORPG, adding over 1,000 quests, four new zones, and a playable race called the Skyborne — the first time the studio has charged separately for a new race.
Blizzard is preparing to launch World of Warcraft: Forever on November 4, a third major version of its landmark MMORPG that draws on 22 years of hindsight and marks a shift from faithfully recreating the past to forging a new vision rooted in it. The project follows the original 2004 release, 11 expansions, and the 2019 re-release of WoW Classic with its subsequent classic expansions.
In an interview with GameSpot, Clay Stone, associate production director on WoW: Forever, and Holly Longdale, executive producer and VP for WoW, described how the team approached making a «new» version of original WoW. Stone said Blizzard wanted to «push the envelope» and make a big first impression that went beyond player expectations, which had built up over years of community speculation about what a reimagined Classic should be.
Rather than limiting changes to class balance or finishing a few unfinished quests and zones, Blizzard went bigger. The launch includes over 1,000 new quests, four new zones, thousands of new items, substantial class changes, multiple new gameplay systems, and a playable race not seen in any other version of the game: the Skyborne elves. Stone said delivering major additions up front was important so that everything did not feel predictable, and that waiting years to introduce a new race would be too late.
Blizzard originally planned even more for launch. Stone said some plans were scaled back as development progressed and the game's announcement at BlizzCon 2026 approached. He teased that more race and class combinations than those currently playable in the beta, as well as «more extreme» class changes similar to those in WoW Classic's Season of Discovery, could arrive later. The addition of Undead Paladin is among the most anticipated new combinations. Blizzard is «deliberately holding back just a little,» he said.
At BlizzCon, Blizzard announced a roadmap through summer 2027 that includes new raids, dungeons, and quests, plus the launch of a «Hardcore» permadeath server. Stone said drawing a line at launch allows the team to save strong content for not long after release.
Stone was adamant the team is committed to «staying on Azeroth» and said there is a lot of existing space on the original world map that Blizzard already knows about and has plans for. Asked whether Forever could take players beyond Kalimdor and the Eastern Kingdoms to areas seen in other expansions, Stone said the world is a big place and there are «other locations on Azeroth that are not necessarily Eastern Kingdoms or Kalimdor that we may want to go visit in the future.» He said the creative constraint of staying on Azeroth has opened up interesting opportunities to explore places players may or may not have seen before.
Blizzard is already surveying the community on potential new classes, raising questions about how Forever will be monetized going forward. The game is included in WoW's $15 monthly subscription, as has always been the case with WoW Classic, but for the first time Blizzard is charging $30 for a new race, the Skyborne. While previous expansions added new races and classes for a price, those expansions also came with whole new worlds and gameplay systems. The Skyborne do come with a new starting zone, but it is hardly an entire expansion's worth of content.
Longdale said charging for access to the Skyborne was an example of Blizzard «testing things out» and finding a way to «support the team and support the business» without adding «unnecessary barriers» for players. The approach reflects the broader balancing act for a game that is simultaneously a nostalgic revival and a live-service product with a long roadmap ahead.
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